Filament Sculptures by LIA 2014
exploration of the behaviour of a 3D printer and its filament to create a new kind of sculpture, native to the medium.
1. surfaces can be continuous or chaotic
2. lines can be rigid or organic
3. filament can be closely controlled or let free to find its own form
1. « strings and blobs »
2. letting filament pile up on itself
3. under-constrained wall-building
4. natural collapse
series of sculptures are discovered by exploring the parameter space of a base model
Kepler’s Dream by Ann-Katrin KRENZ and Michael BURK 2014
Kepler’s Dream is an aesthetical investigation, exploring analog projection technology in the combination with computationally created content did is given a physical shape through 3D printing.
l’Artisan Électronique by Unfold studio
On the other side of the ceramic printer, Unfold created a virtual pottery wheel in collaboration with Tim Knapen. This pottery wheel gives visitors a chance to ‘turn’ their own forms. At regular intervals, a selection of these designs is printed in clay and exhibited in the space.
In L’Artisan Electronique, pottery, one of the oldest artisanal techniques for making utilitarian objects, is combined with new digital techniques. The virtual pottery wheel was released by means of a 3D-scanner and digital design software. However, the installation still clearly refers to the artisanal process of working in clay. The printing process imitates the traditional technique used by ceramicists, in which the form is built up by stacking coils of clay.
HYBRID reASSEMBLAGE by Amit Zoran
3D printing has important limitations; in particular, digitally designed artifacts are intrinsically reproducible. In stark contrast, traditional craft artifacts are individually produced by hand. This project combine digital fabrication and craft in a work involving object destruction and restoration: an intentionally broken crafted artifact and a 3D printed restoration. The motivation is not to restore the original work but to transform it into a new object in which both the destructive event and the restoration are visible and the re-assembled object functions as a memorial.
Hybrid Basketry by Amit Zoran
Contemporary 3D printing and traditional craft rarely meet in the same creation. They tend to live in different worlds. This work argues for merging these two distinct traditions. Hybrid basketry is a medium where 3D-printed structures are shaped to allow the growth and development of hand-woven patterns. While the 3D-printed plastic elements contribute the aesthetics of the digital curvatures and manifolds, the hand-woven reed, jute, and canvas fibers infuse the baskets with a unique organic appeal.
The Transaction Project, blown glass in printed ceramics by Unfold studio
Apprenticeship, reputation, recommendation, skill and status; The Transaction Project takes these aspects of craft as the basis for a network of production. Building on two years of investigation, the project brings together the work of ceramicist Jonathan Keep, artist researcher Charles Stern and design studio Unfold. Working with a technique that applies 3D printing to the problem of ceramic and glass compatibility, the group has created an iterative process that allows for rapid testing of materials and form. The results are composite objects that possess integrity toward handmade and digital skills.
SolarSinter Project by Markus Kayser
In a world increasingly concerned with questions of energy production and raw material shortages, this project explores the potential of desert manufacturing, where energy and material occur in abundance.
In this experiment sunlight and sand are used as raw energy and material to produce glass objects using a 3D printing process, that combines natural energy and material with high-tech production technology.
Solar-sintering aims to raise questions about the future of manufacturing and triggers dreams of the full utilisation of the production potential of the world’s most efficient energy resource – the sun. Whilst not providing definitive answers, this experiment aims to provide a point of departure for fresh thinking.
TOKI zoetrope by Akinori Goto
Wanderers by Christoph Bader and Neri Oxman
A computional growth process which is capable of producing a wide variety of growing structures. Inspired by natural growth behaviour, the computional process creates shapes that adapt to their environment. Starting with a seed, the process simulates growth by continously expanding and refining its shape.
inkscanner by Friedrich Kirschner
Solid Vibrations by Olivier Van Herpt
To combine the temporal sound driven nature of Ricky van Broekhoven’s work with 3D Printing of Olivier Van Herpt would let noisescapes become things. A moment in time, a song a sound, they can now become objects that encapsulate the moment forever. Vibrations turned into shapes by the 3D Printer. A specially constructed speaker rig mounted below the build platform produces very low sound.
These amplify and create Moiré patterns on the 3D Printer. Olivier had noted previously that the printer produced Moiré patterns naturally. This error was an interesting one. Rather than eliminate it, he turned to sound designer Ricky and teamed up with him to see if they could make objects from sound waves.